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~Ephesians 5:16

Showing posts with label Wii. Show all posts
Showing posts with label Wii. Show all posts

Friday, December 27, 2013

Is the Wii U Actually Nintendo's Greatest Console?

It was seven Christmases ago when I first laid my hands on the Nintendo Wii. The company has always been my personal favorite, mainly because of Super Mario. One of my first consoles was the Gameboy Color and soon after the Gamecube. The Wii system was a revolutionary console in its day, paving the way for motion-control in video games. It's one of the highest selling consoles of all time. Sadly for it, in recent years the positive reviews started to die down. Why? Because Nintendo had seemingly forgotten about its gaming audiences and instead decided to focus on family-related activities, such as Wii Fit and Wii Music. By the time 2012 hit, the Wii had run its course and the time for a new console was imminent.

This next-gen console for Nintendo was called the 'Wii U.'

Before getting my own, I was skeptical then. The first mistake I thought was the title. I would have thought Nintendo would have liked to distance itself from the Wii, but nope they decided to add a U. And then the Gamepad was shown, and as you can you see, it's a rather large controller.
Insane, eh?

The Wii U was not off to a very happy start. Already it seemed like it was just going to be a Wii extension with an over-sized controller. The launch window wasn't exactly a gang-buster either. And if you look at the numbers from previous months, the Wii U hasn't been selling well at all. It remains to be seen if this month's holiday sales will give it a much needed-helping hand. I wasn't expecting much from the system, but I was going to get it no matter what, being a longtime Nintendo fan.

Well I'm certainly glad I did, because it's actually a really interesting console. 

The Wii U is a pretty slick looking system, the black version anyway. The white one sadly just looks like a bigger Wii. But as you'll notice, a lot of the marketing isn't on the actual system, but rather the Gamepad. 

The Gamepad is one of the most ingenious concepts I've ever seen video game wise. 

Obviously the rather large size can be off-putting to some, but once you're actually in the game playing, you get used to it. The biggest factor about the controller is the screen on it. You see, the big thing about this controller is that it's also the Wii U itself, in itself, You can literally play any Wii U game on the Gamepad...with the TV off! Basically, if someone is using the TV, you can still play any Wii U game without the need of a TV screen! (All you need to do is just turn the console on and you're good to go!) And if someone is using the TV or if there's noise, you can plug in a pair of headphones thanks to the headphone jack. Often you'll find yourself using the Gamepad screen more than the actual TV screen. To be able to play big console games without the need of a TV screen is a great concept that no other company has implemented. 

The only thing I wish is that the range was longer, you can't go too far away from the actual console. But, despite limited range, the Gamepad is one of the most fantastic ideas Nintendo has ever come up with. And of course for purists, you do have the option of buying the Wii U Pro Controller, which is a standardized and very sleek-looking controller.

The other major thing about this system I've noticed is that it seems to be doing away with many of the things Wii did. It looks to be an actual video gaming system for gamers, no more motion-gimmicks. Sadly the Wii U didn't have the best launch titles, but now it's shaping up. The problem with the Wii is that with every one all-star title, there was at least three "Huh?" games, such as Imagine Babies. *Shudder.* With quite a few all-star titles such as New Super Mario Bros. U, Super Mario 3D World, and Sonic Lost World, the Wii U has some solid games to pick up. And the future looks very promising, with games like Super Smash Bros. and Hyrule Warriors (Hopefully they keep that title or something similar), the Wii U's future looks bright.

The graphics aren't too different than the Wii, but they are HD and look beautiful on the right TV. The sound effects have noticeably become better and more cinematic, such as in Super Mario 3D World where you really hear the water splash. 

The title of this article is more hyperbole than opinionated, since it's still pretty early. However, with games such as Super Smash Bros. and Hyrule Warriors coming, the Wii U may end up being one of the greats. 

Sunday, June 24, 2012

Godzilla Unleashed Review


Godzilla Unleashed came out back in 2007. The game was pretty big because it was the first time Godzilla appeared in anything since the bombastic Final Wars three years earlier. Unleashed is the third game in Atari's series, the first being the classic Destroy All Monsters Melee, then the improved and awesome Save the Earth, and of course this game There are two main versions, like with the other games. There's the Wii version, and the PS2 version. I'm going to be honest and even a little harsh....the PS2 version sucks. If that version was the only one that existed, it would be fine, but there's a far superior gamed called Godzilla: Save the Earth out there. The PS2 version felt like a rushed thing. It was never meant to be on the system, it was just meant for the Wii. The PS2 version's gameplay is slow, and I mean slow. It's like they didn't finish touching up the gameplay. (Throws are broken!) The graphics are grainy, unless it was meant to give the monsters a more gritty look, they all looked like they needed some brightness. And while the Wii version gets all the new monsters, do you know what PS2 owners are left with? Battra. Now that wouldn't be such a bad thing, in fact it'd be pretty awesome, if not for the fact he's nothing other than a Mothra clone. Same moveset, it's almost like the PS2 version is trolling the fans. The Wii version is the real deal. So many great monsters we thought we would never see in a game like this, (who remembers Varan?) and the graphics are the best in any Godzilla game. Whether it's a good game or not is a different story.

This game is basically a fan service. Varan, Godzilla 1954, only G fans could really appreciate this game. For the first time in console games, this one actually has a story. Yes, the previous two games had 'stories,' but this one is cutscene based, even if it's just comic book panels with no animation. Save the Earth is still the definitive Godzilla game, thanks to its balanced fighting style and perfect controls. Unleashed on the other hand is more of a Godzilla fan's dream. However, there's one thing holding the game back: the controls. The Wii remote is used here. Not to bash the system or anything, but their controls for fighting games never work. (Try playing Naruto Clash of the Ninja Revolution 3 with the Wii remote, seriously try it.) When you first play the game, you are not going to understand what the heck you're doing. It takes some weeks to understand and actually like the controls a bit. Whereas the attacks and combos were pretty balanced in the previous games, here it isn't, there's a lot more spamming involved. There's the normal attack and the strong attack. Only thing is that there's no point in even doing a normal attack, since a strong attack can just break through it. Both players will constantly use the strong attack. And if you thought Destoroyah was overpowered in the previous games, wait until you see him here. Unlike in the others, he has unlimited use of his horned katana, making him the character no one wants to play against. The arenas are different. You'll have to play the game to see it for yourself, but each has its own thing going. Tokyo is flooded, Seattle is a volcanic wasteland, etc. It definitely gives the battles a unique atmosphere every time. 'Rage,' isn't here, instead it's this Critical Mass. It's pretty cool, it really makes the battles all the more frantic as you see your opponent turning all fiery and giant right before your eyes.

Story mode is pretty fun the first couple of times, but imagine having to do it over ten times. That's the case sadly. In order to buy monsters in the store, you have to get money. Not only that, some monsters you have to find in story mode. Trust me, after hearing Admiral Gyozen's gruff voice for the eighth time, you might just die a little inside. Also, the monsters are way too expensive. Probably the intention was to add replay value, but it ends up being nothing short of annoying. The player is left thinking "Is it really worth it? Maybe I should just put in a cheat code unlocking everything." The game's soundtrack is a high-point. Destroy All Monsters Melee had some of the most bland music I have ever heard in a video game. Save the Earth had some nice tunes, but nothing special. Unleashed broke the chain and included some great music done by Heavy Melody Music. Every monster has their own unique theme, from Mecha King Ghidorah's in-your-face one to Gigan's more soft, stealthy one.

Unleashed boasts an impressive 26 characters. We have a bunch of new monsters, which was the main selling point. Finally, we get Titanosaurus. His attacks and the way he fights matches his movie counterpart well. (Though it's ironic that his beam attack is a supersonic roar, considering that supersonic sounds are his weakness in the film.) Biollante was a HUGE selling point. I mean, just the fact that you can play as her is awesome. Varan, a monster that only Godzilla fans know, makes a return after many years absence from his previous game appearance. Though I'm not sure you'll want to play as him, he could very well be the weakest character in the game. If you're using him and your opponent is Destoroyah, you're toast. Godzilla 1954 was a odd but welcome character. Gigan gets his Final Wars look, which is pretty cool to play as. They made Godzilla 90's look way too much like 54. To the unsuspecting eye, it's easy to confuse the two. This game is also known for having two original monsters, Krystalak and Obsidius. They're pretty cool, but if you're going to have new characters, you better give them backstory. Sadly story mode doesn't do that, making these characters feel like a waste. For that, you could have put two other monsters from Godzilla lore instead (Still waiting for Hedorah...)

Overall, Godzilla Unleashed isn't a 'great' game, Save the Earth is still the Godzilla game. However, fans of the franchise will still definitely want to pick it up. (You get to play as Biollante!) This isn't a hardcore or balanced fighting game like Save the Earth, but it's fun once you understand the controls. Just stay far, far away from the PS2 version.

7/10